The Echoes of Mars
A voxel-art tower defence set on Mars in 2137, where ancient creatures thaw from the ice of Korolev Crater. Built entirely solo in Unity and shipped commercially on Steam.
The Echoes of Mars takes you on an adventure to the Red Planet. In 2137, a team at the European Space Authority’s base near Korolev Crater makes a chilling discovery: ancient creatures, long trapped in the ice, begin to wake — and to attack. Hold the base, ration your resources, and uncover what the ice was hiding.
I built the whole thing alone — design, programming, voxel art, and UI — in Unity 3D, and released it on Steam in May 2024 for Windows, macOS, and Linux, localised into English, Sakha, and Russian.
Key features
- Classic tower-defence action against a stunning, unfamiliar Martian backdrop
- A world that blends voxel art with the quiet mystery of Mars
- Cutting-edge tech and tactics to safeguard your base
- Deep strategy through varied defence setups and resource management
Fact sheet
- Genre — Tower defence · strategy · voxel · sci-fi
- Engine — Unity 3D
- Platforms — Windows, macOS, Linux (Steam)
- Languages — English (UK), Sakha, Russian
- Released — 28 May 2024
- Role — Solo: design, programming, art & audio
The Echoes of Mars is a project very dear to my heart. I worked on it entirely on my own, drawing on everything I learned at NEFU, MYTONA, Medcol, and Kasvu Labs — and on the unwavering support of my family. I invite you to explore it and see where this small adventure takes you.
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